England, 915AD, along the border of the Danelaw.
Elderman Stefn had a problem. That problem wasn't only that his Saxon lands bordered the Danelaw, but portion ruled by the Dane Jarl Thor. The two had been at each others throats for years because Jarl Thor held to tadeonal Viking traditions, predominantly raiding Stefn's lands. Because a "peace" was supposed to exist between the Saxons and Danes, Stefn had been forbidden from sending a force into the Danelaw to put an end to Thor. He thought other ways to undermine his neighbor, one of which was to undermine their Pagan roots by spreading Christianity to the common folk in the Danelaw. To that end he planned to build a fortified monastery along the border from which missionaries could be sent. It was while he was out surveying a possible location with his family priest Father Lunden that he ran into Thor.
Thor was out hunting with his closest group of fighters, either for game or helpless peasants remained to be seen. He knowingly crossed into the Saxon lands in search of good prey and thrilled that he stumbled upon the best prey of all. None other then Saxon dog Stefn with only a handful of guards. He would make a truly fine prize if he could be taken.
Both leaders saw this as an opportunity to remove the other. If Stefn killed Thor while on Saxon lands he would not have broken the peace. If Thor could capture Stefn he would be worth a great deal in ransom.
This was the setting for a game of Fistful of Lead, Might & Magic that I played with my son Thomas. My office is small but has just enough room for a 3x3 table which is perfect for FFoL. This was Thomas's first game with the rules and using all his own models.
Thomas lead the Danish Vikings and had picked the names, traits, and equipment for his men. He painted all of them except the dog, which I had painted to look like our German Shepard that we had to leave back in the States.
Post Game:
We decided to make this an ongoing campaign so I rolled to see what happened to all of my guys. If they survived then they could be taken capture.
All of my men survived though both Stefn and Ator will start the next game they are in with a wound. Abeodan was also wounded but his is permanent had he will take a negative trait. Rolling for that it turns out that he is Unskilled and gets a -1 in close combat. I guess his position as sergeant was more status and not on skill.
Next game we might see friends of Stefn attempt a rescue or Stefn and his men might find an opportunity to brake free.