I wrote up the following and had it on a laminated printout so people could read what we where doing if they did not feel comfortable asking:
The Mission:
North America, Wilderness along Lake Erie coast, 1754.
The fighting which will later
become known as the French and Indian War has started intensifying. The Colonial
Government of New York has built a small fort on the shore of Lake Erie to
discourage French raids on British settlers in the area. The brave colonial
forces have been holding the fort for months against sporadic French attacks.
But supplies are running low and powder for the muskets is nearly used up. Fortunately,
a lone British Brigantine has finally made it along the lake bringing much
needed supplies and reinforcements and even a few cannons to equip the
blockhouse. If only they can get the supplies to the fort in time.
The
French cannot allow the British fort to remain in territory that belongs to
France! The presence of Provincial forces is interrupting the vital fur trade
the local French Canadians rely on. The sudden arrival of a British ship has
forced their hands and French Marines have been sent down to help eradicate the
fort. They must not let the supplies reach the fort. If the opportunity
presents itself then the fort must be captured or burnt to the ground.
The Rules:
The rules we are using are Muskets and Tomahawks
by French company Studio Tomahawk. They
cover the French and Indian War as well as the American War of Independence. A
Skirmish level game, players can field as few as 20-30 miniatures a side or up
to 100. Unit activation is driven by a special deck of cards to represent the
sporadic flow of combat. They use 6-sided dice for all the rolls and each unit
type has a stat card with all important data.The British had 4 units of 12 Provincials with 1 officer and two artillery pieces on the ship. The French had 2 units of French De La Mariens with an officer, 2 units of 9 Canadian des bois Milita with an officer, and 1 unit of 5 Indians. Here are some pictures from the game:
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